Battle Brothers – Best Way to Gain Strong Bros on Ironman Mode

Best Way to Gain Strong Bros

You can’t really beat hiring from cheap backgrounds that have significantly better than average base values for more than one relevant stat, and keeping the ones with decent talents and traits. The ones with melee talent(s) will be better than any “premium” recruit without the same talents, and melee skill in the 80s or beyond (achievable on talented non-“premium” recruits) is good enough for any fight in the game.

Cheap backgrounds whose average base values (and max possible values) for HPs and Fatigue are better than the norm:

  • Wildmen
  • Farmhands
  • Lumberjacks
  • Brawlers
  • Caravan Hands
  • Gravediggers (slightly)
  • Butchers (slightly)

Cheap backgrounds whose average base values (and max possible values) for HPs and Resolve are better than the norm:

  • Wildmen
  • Brawlers
  • Miners
  • Lumberjacks (slightly)
  • Caravan Hands (slightly)
  • Gravediggers (slightly)
  • Butchers (slightly)

Cheap backgrounds whose average base values (and max possible values) for Fatigue and Resolve are better than the norm:

  • Wildmen
  • Cultists
  • Flagellants
  • Brawlers
  • Lumberjacks (slightly)
  • Caravan Hands (slightly)
  • Graverobbers (slightly)
  • Gravediggers (slightly)
  • Butchers (slightly)
  • Militia (slightly)

Cheap backgrounds whose average base values (and max possible values) for Initiative are better than the norm:

  • Gamblers (also higher resolve)
  • Thieves
  • Jugglers
  • Fishermen (slightly; also slightly higher average base values for HPs, Fatigue and Resolve)
  • Poachers (slightly)
  • Graverobbers (slightly; also slightly higher fatigue and resolve)
  • Minstrels (slightly; also higher resolve)

Cheap backgrounds whose average base values (but not necessarily max possible values) for Melee Skill are better than the norm:

  • Militia (max 62)
  • Butchers (max 59)
  • Miners
  • Caravan Hands
  • Brawlers
  • Lumberjacks
  • Wildmen (can be Clumsy and can’t be Dexterous)

Cheap backgrounds whose average base values (and max possible values) for Melee Defence are better than the norm:

  • Thieves
  • Houndmasters (also very slightly higher average base values for HPs, Fatigue, Resolve and Initiative)
  • Gamblers (slightly)
  • Messengers (slightly; also high base Fatigue)
  • Graverobbers (slightly)

Cheap backgrounds whose average base values (and max possible values) for Ranged Skill are better than the norm:

  • Poachers
  • Shepherds (also very slightly higher average base values for Fatigue and Resolve)
  • Militia
  • Jugglers (slightly)

Cheap backgrounds whose average base values (and max possible values) for Ranged Defence are better than the norm:

  • Thieves
  • Gamblers
  • Messengers (slightly)
  • Graverobbers (slightly)

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