Dominions 6 – Launch Options

All Launch Options

The following launch options (command line options) can be used to modify the behavior of the game before it starts up. Most players will not need to use this feature, but it can be used to automate things or help if the game doesn’t start properly.

The short options can be combined e.g. “-sw” will start without sound and in a window.

-v --version Print version number and exit
-d Increase debug level
-g --host Generate new turn and exit
 --verify Verify all 2h-files and exit (creates .chk files)
 --statfile Create a player info file after each turn (stats.txt)
 --scoredump Create a score file after each turn (scores.html)
 --finalhost Generate new turn, send out final score msg and exit
-c --nocredits Disables the end credits
 --noedgescroll Disables edge scrolling
 --edgescroll Enables edge scrolling in fullscreen mode
 --winedgescroll Enables edge scrolling always
 --askifplayed Will ask if you want to redo turn if possible
 --noshowscouts Do not show allied scouts on map
 --autoorder Put new mages on research by default
 --multimove Enable multiple turn movement
 --maxunits X Sets max nbr of units in a game (default and max 600000)
 --listnations Prints a list of all nation numbers
 --multiai X Create up to X processes for AI computations (0=off) (Linux only)
 --nothread Don't use multithreading
 --nomappopups Don't show popups on the main map
 --nosteam Do not connect to steam (workshop will be unavailable)
 --nocrashbox Don't show a dialogue box with crash message on (Windows only)
 --useolddata Try to preserve battle replays after upgrading
 --gamepad Enable gamepad/joystick inputs
 --nogamepad Disable gamepad/joystick inputs
 --backup Create a tar archive of save before hosting (Linux only)

******* Network Options *******

 --lobby Enter game lobby
 --lgpasswd XXX Password for lobby game
-C --tcpclient Connect to a Dominions multiplayer server
-S --tcpserver Start a Dominions multiplayer server
 --tcpquery Query Dominions server about game status and exit
 --ipadr XXX Use this IP-adr when connecting to server
 --port X Use this port nbr
 --preexec CMD Execute this command before each new turn
 --postexec CMD Execute this command after each new turn
-t --hosttime X Y Host on day X (0=sunday) hour Y (0-23)
 --minutes X Set host interval in minutes
 --hours X Set host interval in hours
 --pauseday X Stop timer on this day (0=sunday)
 --timeleft X Hours until first host (default = full host interval)
 --noquickhost Don't host just because all turns are done
 --maxholdups X Quickhost disregards players that have stalled last X turns
-n --nonationsel No nation selection when resuming a network game
-o --onserver I'm playing on the server, don't ask
 --noclientstart Clients cannot start the game during Choose Participants

 --uploadtime X Game is created after this many minutes.
 --uploadmaxp X Game is created if this many players join.
 --closed X Nation closed X=nation number (5-499)
 --easyai X Nation ai controlled X=nation number (5-499)
 --normai X Nation ai controlled X=nation number (5-499)
 --diffai X Nation ai controlled X=nation number (5-499)
 --mightyai X Nation ai controlled X=nation number (5-499)
 --masterai X Nation ai controlled X=nation number (5-499)
 --impai X Nation ai controlled X=nation number (5-499)
 --team X Y Z X=nation, Y=team, Z=type (type: 1=pretender, 2=disciple)
 --statuspage XX Create html page that shows who needs to play their turn
 --statusdump Continuously create info on players in a parsable format
 --nodownlmods Don't download mods from game server automatically
 --nomaster Disallow download/upload turns using the master password
 --timerwarn X Warning sound when less than X seconds left (0=disable)

******* New Game Options *******

 --mapfile XXX Filename of map. E.g. eye.map
 --randmap X Make and use a random map with X prov per player (10,15,20)
 --research X Research difficulty 0 to 4 (default 2)
 --norandres No random start research
 --hofsize X Size of Hall of Fame 5-15 (default 10)
 --mercsize X Maximum number of Mercs 0-10 (default 5)
 --globals X Global Enchantment slots 3-9 (default 5)
 --indepstr X Strength of Independents 0-9 (default 5)
 --magicsites X Magic site frequency 0-75 (default 40)
 --eventrarity X Random event rarity 1-2, 1=common 2=rare
 --richness X Money multiple 50-300 (default 100)
 --resources X Resource multiple 50-300 (default 100)
 --recruitment X Unit recruitment point multiple 50-300 (default 100)
 --supplies X Supply multiple 50-300 (default 100)
 --masterpass XX Master password. E.g. masterblaster
 --startprov X Number of starting provinces (1-9)
 --renaming Enable commander renaming
 --scoregraphs Enable score graphs during play
 --nonationinfo No info at all on other nations
 --nocheatdet Turns off cheat detection
 --era X New game created in this era (1-3)
 --nomods Disable all mods
-M --enablemod XXX Enable the mod with filename XXX
 --noartrest Players can create more than one artifact per turn
 --nolvl9rest Players research lvl 9 spells as fast as any other spells
 --teamgame Disciple game, multiple players on same team
 --clustered Clustered start positions for team game
 --edgestart Edge start positions for team game
 --nostoryevents Disable all story events
 --storyevents Enable some story events
 --allstoryevents Enable all story events
 --newgame Create a new game and exit (for scripted game creation)
 --newailvl X AI level for human players who quit (1-6, def 2)
 --nonewai Disable become AI controlled

******* New Game Victory Condition *******

 --conqall Win by eliminating all opponents only
 --thrones X Y Z Number of thrones of level 1, 2 and 3
 --requiredap X Ascension points required for victory (def total-1)
 --cataclysm X Cataclysm will occur on turn X (def off)

******* Random Map Options *******

 --makemap XXX Generate a random map with filename XXX and exit
 --tgapreview Also make a tga preview for the random map
 --blueprint XXX Use this TGA/PNG file as blueprint for random map
 --blueacc X 0-9, the blueprint accuracy (default 2)
 --noundercaves Don't create a underworld plane with caves
 --riverpart X 0-1000, 0=no rivers (default 100)
 --bridges X Bridge chance 0-100, 0=no bridges (default 60)
 --extraislands X Chance of extra islands 0-100, (default 0)
 --seapart X Percent of map that is below water level (default 45)
 --cavepart X Percent of under caves plane that is caves (default 20)
 --mountpart X Percent of map that is mountains (default 20)
 --forestpart X Percent of lands that are forests (default 20)
 --farmpart X Percent of lands that are farm lands (default 15)
 --wastepart X Percent of lands that are wastes (default 10)
 --swamppart X Percent of lands that are swamps (default 10)
 --kelppart X Percent of seas that are kelp forests (default 25)
 --gorgepart X Percent of deeps seas that are gorges (default 25)
 --mapsize W H Set width and height of random map (default 3000 2000)
 --mapprov X Set number of provinces (default 150)
 --mapscol R G B A Sea color 0-255 (default 54 54 130 255)
 --mapdscol R G B A Deep Sea color 0-255 (default depending on mapscol)
 --mapccol R G B A Coast color 0-255 (default depending on mapscol)
 --mapbcol R G B A Ground border color 0-255
 --mapsbcol R G B A Sea border color 0-255
 --mapbtopcol R G B A Top border color 0-255
 --mapnoise X Ground color noise 0-255 (default 15)
 --mapdirt X Amount of dirt blobs (default 100)
 --mapdirtcol X Color variance of dirt blobs (default 5)
 --mapdirtsize X Size of dirt blobs (default 100)
 --borderwidth X Border width 0-500 (default 100)
 --hills X Number of Hills/Craters (default 150)
 --rugedness X Rugedness 0-100 (default 30)
 --seasize X Sea size, 100=normal land size (default 350)
 --mapnospr Don't draw any sprites on the map
 --nowaterprov Don't put any capitals in the water areas
 --vwrap Make map wrap north/south
 --nohwrap Make map not wrap east/west
 --mapbunch X When making a bunch, make this many maps (default 12)
 --quiet Don't print stuff

******* Graphics Options *******

-w --window Run Dominions 6 in a window
-u --fullscreen Use the entire screen
 --borderless Use a borderless fullscreen window
 --bitplanes X Try to use a color depth of X bits per pixel
 --zbuffer X Try to use a depth buffer of X bits per pixel (default 24)
-T --textonly Use this with --tcpserver to get graphicless server
 --gamma X Set gamma function (brightness) 0.1 - 5.0 (default 1.0)
 --opacity X Set gui opacity 0 - 100
-r --res X Y Set screen resolution / window size
 --animback Use animated backgrounds
-a --noanimback Don't use animated backgrounds
 --fade Use fade effects
-f --nofade No fade effects
 --nopopups No helpful popups
 --maxfps X Maximum nbr of frames per second (default 60)
 --filtering X Quality of OpenGL filtering 0-3 (default 2)
 --maxtexsize X Max texture size in pixels 8-4096 (default unlimited)
 --texqual X Texture quality 1-5 (default 3)
 --notracers Visual aid, puts a particle trace after arrows
 --nomapcolrit Don't color map remote ritual dots per path
 --nolightfx No light effects in battles
 --partamount X Max nbr of particles 0-9 (0=none, 4=default, 9=max)
 --noarcade Don't draw floating damage numbers
 --batflash Flash units green/magenta when receiving buffs/debuffs
 --nonetinfo Don't draw timer and flags during network play
 --glfinish Flush the graphics pipeline each frame
 --noglfinish Don't flush the graphics pipeline each frame
 --noglext Don't use any OpenGL extensions
-x --fastgrx Faster and simpler graphics
 --simpgui Use a simple GUI without any background textures
 --gfxlevel X Graphics level 1-20 (default 10, 14 = very high)
 --multisample X Use multisampling, X=number of samples (0-16)
 --renderpath X Use a different rendering method 0-3 (default 2)
 --benchmark Run a graphics benchmark and exit
 --softmouse Draw a mouse cursor instead of using the standard OS one
 --textsize X Set size of text in percent (small 90, std 100, huge 120)
 --battextsize X Set size of floating texts in battles (std 100)
 --nowarnings Disable warnings for bad graphics drivers

******* Audio Options *******

-s --nosound No sound effects or music
-m --nomusic No music
 --musicvol X Set music volume, 0-100 (default 100)
 --fxvol X Set sound effect volume, 0-100 (default 100)
 --clickvol X Set mouse click volume, 0-100 (default 25)
 --randpitch X Set max sound effect pitch randomness (default 3)
 --noturnsound Don't play a sound when a new turn arrives (network only)
 --defsound Use default sound device
 --jack Route sound through JACK sound server (Linux)
 --pulseaudio Route sound through pulse audio (Linux)
 --alsa Use direct alsa sound output (Linux)
 --oss Use direct oss sound output (Linux)
 --portaudio Use portaudio for sound (Linux & OSX)
 --directsound Use direct sound (Windows)
 --waveout Use waveout for sound (Windows)
 --sdlsound Force usage of default sdl sound device (Windows)

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