
Example Config File Edits
For anyone not 100% familiar with editing config files, here’s a full example of a config file that reduces the chance of Flanking Shot to 20% and increases the Ability Points gained from Invader Killed to 2. I hope this is helpful.]
Config File Location
Your config file will be located in your Steam install directory.
Something like:
- Program Files\Steam\steamapps\workshop\content\268500\3043880113\Config
Open the file XComGameCore.ini in that directory with any text editor.
Make changes and save the file.
Edits Made for this Example
- The 2 lines in the Flanking Shot section labeled Chance are uncommented (leading semi-colon removed).
- The value of the line +Chance in the Flanking Shot section is decreased to 20 while the value for the line -Chance remains 45. This tells your game environment to remove the base game’s value of 45 for Chance and replace it with the Mod’s value of 20. If you wanted to additionally change the Number of Points Awarded for Flanking Shot, you’d need to uncomment the 2 lines for NumPointsAwarded in the Flanking Shot section and change the value of the line +NumPointsAwarded=1.
- The value for the line +NumPointsAwarded in the Invader Killed section is increased to 2.
Full File Example
[XComGame.X2EventListener_AbilityPoints]
-MaxTacticalEventAbilityPointsPerBattle=2 ;do not modify
+MaxTacticalEventAbilityPointsPerBattle=9
;-------------------------------------------------------------------
;BASE GAME SKILL EVENTS
;-------------------------------------------------------------------
;HEIGHT ADVANTAGE SHOT
[HeightAdvantageShot X2AbilityPointTemplate]
;-NumPointsAwarded=1
;-Chance=20
;+NumPointsAwarded=1
;+Chance=20
;FLANKING SHOT
[FlankingShot X2AbilityPointTemplate]
;-NumPointsAwarded=1
-Chance=45
;+NumPointsAwarded=1
+Chance=20
;AMBUSH KILL
[AmbushKill X2AbilityPointTemplate]
;-NumPointsAwarded=1
;-Chance=40
;+NumPointsAwarded=1
;+Chance=40
;COMBO KILL
[ComboKill X2AbilityPointTemplate]
;-NumPointsAwarded=1
;-Chance=40
;+NumPointsAwarded=1
;+Chance=40
;-------------------------------------------------------------------
;CUSTOM SKILL EVENTS
;-------------------------------------------------------------------
;CIVILIAN RESCUED
[ashCivilianRescuedTacticalEvent X2AbilityPointTemplate]
+NumPointsAwarded=1
+TacticalEvent=TRUE
+Chance=66
;DODGE
[ashDodgeTacticalEvent X2AbilityPointTemplate]
+NumPointsAwarded=1
+TacticalEvent=TRUE
+Chance=100
;HACKING
[ashHackAttemptTacticalEvent X2AbilityPointTemplate]
+NumPointsAwarded=1
+TacticalEvent=TRUE
+Chance=66
;HEALING
[ashHealingTacticalEvent X2AbilityPointTemplate]
+NumPointsAwarded=1
+TacticalEvent=TRUE
+Chance=33
;INVADER KILLED
[ashInvaderKilledTacticalEvent X2AbilityPointTemplate]
+NumPointsAwarded=2
+TacticalEvent=TRUE
+Chance=15
;OVERWATCH
[ashOverwatchShotTacticalEvent X2AbilityPointTemplate]
+NumPointsAwarded=1
+TacticalEvent=TRUE
+Chance=20
;PLANT BOMB
[ashPlantBombTacticalEvent X2AbilityPointTemplate]
+NumPointsAwarded=1
+TacticalEvent=TRUE
+Chance=100
Be the first to comment